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Pacstudent is a recreation of the original Pacman made in Unity 2D. It features a custom made tile set instantiated into each level through a grid and a point and timer system. The Pacman uses frame-rate independent motion and programmatic tweening movement system. Power ups and enemies mimic the the traits of the original Pacman version.

This project was created at the end of my first year in 'Introduction to Computer Development' and I learnt a lot about basic game development.

For this project, I undertook the following tasks:

  • Game Programmer

  • Asset Creation

  • General UI/UX

  • Music and Sound designer

  • Logic flow


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